¡Invite a sus jugadores a votar y ganar visibilidad! Los servidores se clasifican por votos. Cada jugador puede votar una vez durante 24 horas.

Do you enjoy medieval survival games? Do you enjoy progression based leveling systems like Runescape? Combine those, and I give you Medieval Rustineers, the most immersive and progression-based medieval/primitive server, Rust has ever seen.
With over 200 plugins, let me list some of the features we currently have :
→ Ammunition HUD, displaying your current amount of arrows in each bow.
→ Disabled ladders on structures you don't have priviledge on, making raiding much harder.
→ New players have an anti-raid feature, preventing players from raiding their building, UNLESS that new player attempts to raid another player.
→ Over 50 unique storage bags to be found and collected, with various amounts of space, that can be upgraded as well as auto-collected dropped items.
→ The ability to craft and use the siege weapon, ballista. Firing a volley of arrows, this weapon is lethal against infantry.
→ Multiple unique gathering based events.
→ 55 custom nobility titles, earned through in-game playtime.
→ Custom loot tables.
→ Animals will now drop separate bones which can be sold for scrap in a market.
→ Only twig, wood, and stone buildings are permitted.
→ Building health values have been altered and adjusted to be much higher, allowing melee weapons to be used for raiding, while making raiding in general much harder.
→ Custom NPCs are now equipped with melee weapons or bows, dressed in primitive clothing and armor.
→ Building skins, such as adobe, are free on the server for all players.
→ Unique cases that can be purchased with in-game coins, with various rewards inside.
→ The siege weapon, the catapult, can be crafted and utilized, which does devastating damage to enemy structures.
→ Large containers can be stacked vertically on top of each other, up to three high.
→ Clans. Clans have a limit of up to 15 members each, with the ability to have 3 Alliances. Upon joining a Clan, you will automatically be placed into the same team as your Clan members, and all members will be automatically authorized on each other's TCs, preventing the need to have a key to enter their buildings.
→ You WILL NOT start with a full inventory. Instead, every piece of clothing offers a different amount of inventory space, so you have to be more strategic in what you wear.
→ All non-primiive items, assets, and building materials have been entirely wiped out from the game itself. You will not be able to find, spawn, or be given anything that is not primitive.
→ Damage values from player - player and also player - building have been reduced, to allow for more realistic, and more enjoyable battles and raids.
→ You can use in-game coins to purchase things like trees, animals, rocks, and bushes that can be placed in and around your building(s), not just for a cosmetic appearance, but also in making it harder to locate you.
→ Radiation has been disabled entirely.
→ Multiple unique discord-related features have been implemented a well. Such as the ability to see in-game chat through a discord channel, private message players directly from discord - in-game and vice versa, have your in-game nobility title, Clan name, and username synced to discord, and more.
→ A useful economy. Earn in-game coins through various ways such as gathering, killing players, killing animals, building, crafting etc, and use these coins on many different aspects of the game.
→ Enchant your weapons. With over a dozen enchantments, you can make weapons truely unique.
→ Fall damage has been slightly modified.
→ Discover up to 7 different gathering sets, giving great bonuses to that specific skill.
→ Find old lamps, with the ability to earn great rewards inside.
→ A strong anti-hack. We do our best to find and ban any cheating or illegitimate players as fast as possible.
→ Do you miss key lock raiding? Now with a skill, you have the ability to try to break into player's buildings by cracking their key lock.
→ Ever wished to own land and govern a territory? Now you can. Whether as the King himself or one of the four Lords, you can set a tax on your territory and claim taxes in the form of resources from all who gather there.
→ All forms of lighting will automatically turn on and off as set times.
→ Put a key lock on your wooden shutters.
→ Find 4 ancient artifacts that offer bonuses to both gathering and combat stats.
→ While raiding or being raided, certain features like teleporting, trading, and other aspects will be disabled to prevent exploits.
→ The tech tree has been entirely disabled.
→ Multiple clean, and high quality UIs have been added, to display things like the in-game time, the bank tab, economic coins, and more.
→ The weather has been modified to be as realistic as possible, altering a constant everchanging state, giving more realistic weather settings.
→ Claim horses so only you and allies can mount them.
→ Basic melee weapons and bows can now be enhanced up to 5 tiers of stronger levels, with higher damage and durability values.
→ Torches now have a realistic effect on players, and will keep you warm while in colder temperatures, as well as be able to light campfires.
→ Upload your own images to your signs.
→ An enhanced skill tree with over a dozen buffs has been added. The max level is 100.
→ Over 400 medieval-themed skins have been spread across weapons, clothing, armor, and deployables.
→ Stack sizes of resources have been adjusted to 100,000.
→ The ability to use third person view.
→ Bear traps will now do massive damage on any players who step on them, excluding yourself, friends, and allies.
→ With a total level of 500, you can now grind to upgrade your combat and gathering skills, such as mining, woodcutting, crafting, etc, up to Lv. 10 each, as well as gain combat features like block, dodge, and higher melee damage values.