Laden Sie Ihre Spieler ein abzustimmen und kriegen Sie mehr Sichtbarkeit! Die Server sind nach Stimmen klassifiziert. Jeder Spieler darf einmal pro 24 Stunden abstimmen.

Ascendancy is an exclusively-PvE public Australian server. Our settings are mostly tailored towards veteran players who prefer long-term playthroughs, but our settings wouldn't be considered "hardcore". We just have thousands of hours of combined playtime and we like a relatively challenging experience that'll keep us on our toes.
That being said, we're not complete masochists and we value fun over everything else. We to try to make it challenging but not punishing, ie still accessible for newcomers.
A few noteworthy server staple settings:
- Loot is fairly scarce but respawn is on
- "Everyone's Infected" setting with mortality off and wound infections on. Bites aren't a death sentence so long as you tend to your wounds and stay fed
- Slightly higher zombie pop with speed and cognition set to random
- Cars will be damaged and require work to get up and running, with a low chance of finding survivor vehicles
- Nights are dark, and we run on 4 hour day/night cycles
Other settings ebb and flow, and we adjust them as we see fit. Things like start date, zombie pop, and other world settings aren't set in stone and we like to switch things up between wipes to provide new experiences.
We've cultivated a very friendly and helpful community over the years with lots of recurring regulars, and we've consistently been ranked among the top three OCE servers on Battlemetrics for the past four years.
If you like the sound of this, then jump into server and welcome to your new home!
BiteMe! is a friendly, PvE-only Australian and OCE server built for players who want their survival with a bit of bite. We keep things chal...
Since this is a small Australian based dedicated server hosted primarily by a few friends, we do not have any strict admin enforcement. We ...
DARKHOUR AUAustralian Project Zomboid Build 42.20 Hardcore PvPvE ServerWelcome to Darkhour AU, a fresh, long-term multiplayer world built ar...